The game could use more things you can do in the Machine like farming, variety of food with certain buffs, extension upgrades to the machine like deck expansion/multilevel. More usage of zipline deployment from the machine as a form of transportation back and forth like flares with limited reach. Some QoL like grappling hook to easily scale some certain heights. More weapon types are relative to the difficulty in a chest that isn't craftable to incentivize players to explore and do more POIs than mindless grinding for materials.